From d762bfa1953933dfac0a29a74523c25719396b8c Mon Sep 17 00:00:00 2001 From: Oliver Reiche Date: Sat, 15 Apr 2023 16:28:33 +0200 Subject: imports: Switch to Microsoft GSL implementation ... with two minor code base changes compared to previous use of gsl-lite: - dag.hpp: ActionNode::Ptr and ArtifactNode::Ptr are not wrapped in gsl::not_null<> anymore, due to lack of support for wrapping std::unique_ptr<>. More specifically, the move constructor is missing, rendering it impossible to use std::vector<>::emplace_back(). - utils/cpp/gsl.hpp: New header file added to implement the macros ExpectsAudit() and EnsureAudit(), asserts running only in debug builds, which were available in gsl-lite but are missing in MS GSL. --- src/buildtool/multithreading/async_map.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/buildtool/multithreading/async_map.hpp') diff --git a/src/buildtool/multithreading/async_map.hpp b/src/buildtool/multithreading/async_map.hpp index 91ffd8c2..3267b312 100644 --- a/src/buildtool/multithreading/async_map.hpp +++ b/src/buildtool/multithreading/async_map.hpp @@ -23,7 +23,7 @@ #include // std::make_pair to use std::unordered_map's emplace() #include -#include "gsl-lite/gsl-lite.hpp" +#include "gsl/gsl" #include "src/buildtool/multithreading/async_map_node.hpp" #include "src/buildtool/multithreading/task.hpp" #include "src/buildtool/multithreading/task_system.hpp" -- cgit v1.2.3