#ifndef INCLUDED_SRC_BUILDTOOL_EXECUTION_API_LOCAL_LOCAL_AC_HPP #define INCLUDED_SRC_BUILDTOOL_EXECUTION_API_LOCAL_LOCAL_AC_HPP #include "gsl-lite/gsl-lite.hpp" #include "src/buildtool/common/bazel_types.hpp" #include "src/buildtool/execution_api/common/execution_common.hpp" #include "src/buildtool/execution_api/local/config.hpp" #include "src/buildtool/execution_api/local/file_storage.hpp" #include "src/buildtool/execution_api/local/local_cas.hpp" #include "src/buildtool/file_system/file_system_manager.hpp" #include "src/buildtool/logging/logger.hpp" class LocalAC { public: explicit LocalAC(gsl::not_null*> cas) noexcept : cas_{std::move(cas)} {}; LocalAC(LocalAC const&) = delete; LocalAC(LocalAC&&) = delete; auto operator=(LocalAC const&) -> LocalAC& = delete; auto operator=(LocalAC&&) -> LocalAC& = delete; ~LocalAC() noexcept = default; [[nodiscard]] auto StoreResult( bazel_re::Digest const& action_id, bazel_re::ActionResult const& result) const noexcept -> bool { auto bytes = result.SerializeAsString(); auto digest = cas_->StoreBlobFromBytes(bytes); return (digest and file_store_.AddFromBytes( action_id.hash(), digest->SerializeAsString())); } [[nodiscard]] auto CachedResult(bazel_re::Digest const& action_id) const noexcept -> std::optional { auto entry_path = file_store_.GetPath(action_id.hash()); bazel_re::Digest digest{}; auto const entry = FileSystemManager::ReadFile(entry_path, ObjectType::File); if (not entry.has_value()) { logger_.Emit(LogLevel::Debug, "Cache miss, entry not found {}", entry_path.string()); return std::nullopt; } if (not digest.ParseFromString(*entry)) { logger_.Emit(LogLevel::Warning, "Parsing cache entry failed failed for action {}", action_id.hash()); return std::nullopt; } auto src_path = cas_->BlobPath(digest); bazel_re::ActionResult result{}; if (src_path) { auto const bytes = FileSystemManager::ReadFile(*src_path); if (bytes.has_value() and result.ParseFromString(*bytes)) { return result; } } logger_.Emit(LogLevel::Warning, "Parsing action result failed for action {}", action_id.hash()); return std::nullopt; } private: // The action cache stores the results of failed actions. For those to be // overwritable by subsequent runs we need to choose the store mode "last // wins" for the underlying file storage. static constexpr auto kStoreMode = StoreMode::LastWins; Logger logger_{"LocalAC"}; gsl::not_null*> cas_; FileStorage file_store_{LocalExecutionConfig::ActionCacheDir()}; }; #endif // INCLUDED_SRC_BUILDTOOL_EXECUTION_API_LOCAL_LOCAL_AC_HPP