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authorKlaus Aehlig <klaus.aehlig@huawei.com>2025-03-24 10:38:22 +0100
committerKlaus Aehlig <klaus.aehlig@huawei.com>2025-04-07 16:09:43 +0200
commit6fead11e5247cc4362b7fdcefc262faccac113a8 (patch)
treefab038574b4fbe9cd288ea81eb06622855d5394d /src/buildtool/common/tree_overlay.hpp
parentef92589555e0b616bdb99df3e3b4d9ac5de627e6 (diff)
downloadjustbuild-6fead11e5247cc4362b7fdcefc262faccac113a8.tar.gz
Add a class describing a tree defined as an overlay
Diffstat (limited to 'src/buildtool/common/tree_overlay.hpp')
-rw-r--r--src/buildtool/common/tree_overlay.hpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/src/buildtool/common/tree_overlay.hpp b/src/buildtool/common/tree_overlay.hpp
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+++ b/src/buildtool/common/tree_overlay.hpp
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+// Copyright 2025 Huawei Cloud Computing Technology Co., Ltd.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef INCLUDED_SRC_BUILDTOOL_COMMON_TREE_OVERLAY_HPP
+#define INCLUDED_SRC_BUILDTOOL_COMMON_TREE_OVERLAY_HPP
+
+#include <cstddef>
+#include <functional>
+#include <memory>
+#include <optional>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "fmt/core.h"
+#include "nlohmann/json.hpp"
+#include "src/buildtool/common/action.hpp"
+#include "src/buildtool/common/action_description.hpp"
+#include "src/buildtool/common/artifact_description.hpp"
+#include "src/buildtool/crypto/hash_function.hpp"
+
+class TreeOverlay {
+
+ public:
+ using to_overlay_t = std::vector<ArtifactDescription>;
+ using Ptr = std::shared_ptr<TreeOverlay>;
+ explicit TreeOverlay(to_overlay_t const& trees, bool disjoint)
+ : id_{ComputeId(trees, disjoint)}, trees_{trees}, disjoint_{disjoint} {}
+
+ [[nodiscard]] auto Id() const& -> std::string const& { return id_; }
+ [[nodiscard]] auto Id() && -> std::string { return std::move(id_); }
+
+ [[nodiscard]] auto ToJson() const -> nlohmann::json {
+ return ComputeDescription(trees_, disjoint_);
+ }
+
+ [[nodiscard]] auto Inputs() const -> ActionDescription::inputs_t {
+ return AsInputs(trees_);
+ }
+
+ [[nodiscard]] auto Action() const -> ActionDescription {
+ return {{/*unused*/},
+ {/*unused*/},
+ Action::CreateTreeOverlayAction(id_, disjoint_),
+ AsInputs(trees_)};
+ }
+
+ [[nodiscard]] auto Output() const -> ArtifactDescription {
+ return ArtifactDescription::CreateTreeOverlay(id_);
+ }
+
+ [[nodiscard]] static auto FromJson(HashFunction::Type hash_type,
+ std::string const& id,
+ nlohmann::json const& json)
+ -> std::optional<TreeOverlay::Ptr> {
+ bool disjoint = json["disjoint"];
+ auto trees = to_overlay_t{};
+ for (auto const& entry : json["trees"]) {
+ auto artifact_desc =
+ ArtifactDescription::FromJson(hash_type, entry);
+ if (not artifact_desc) {
+ return std::nullopt;
+ }
+ trees.emplace_back(std::move(*artifact_desc));
+ }
+ return std::make_shared<TreeOverlay>(id, std::move(trees), disjoint);
+ }
+
+ TreeOverlay(std::string id, to_overlay_t&& trees, bool disjoint)
+ : id_{std::move(id)}, trees_{std::move(trees)}, disjoint_{disjoint} {}
+
+ private:
+ std::string id_;
+ to_overlay_t trees_;
+ bool disjoint_;
+
+ static auto ComputeDescription(to_overlay_t const& trees,
+ bool disjoint) -> nlohmann::json {
+ auto json = nlohmann::json::object();
+ auto tree_descs = nlohmann::json::array();
+ for (auto const& tree : trees) {
+ tree_descs.emplace_back(tree.ToJson());
+ }
+ json["trees"] = tree_descs;
+ json["disjoint"] = disjoint;
+ return json;
+ }
+
+ static auto ComputeId(to_overlay_t const& trees,
+ bool disjoint) -> std::string {
+ // The type of HashFunction is irrelevant here. It is used for
+ // identification of trees. SHA256 is used.
+ HashFunction const hash_function{HashFunction::Type::PlainSHA256};
+ return hash_function
+ .PlainHashData(ComputeDescription(trees, disjoint).dump())
+ .HexString();
+ }
+
+ static auto AsInputs(to_overlay_t const& trees)
+ -> ActionDescription::inputs_t {
+ ActionDescription::inputs_t as_inputs{};
+ for (size_t i = 0; i < trees.size(); i++) {
+ as_inputs.emplace(fmt::format("{:010d}", i), trees[i]);
+ }
+ return as_inputs;
+ }
+};
+
+#endif