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// Copyright 2022 Huawei Cloud Computing Technology Co., Ltd.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_SRC_BUILDTOOL_EXECUTION_API_REMOTE_CONFIG_HPP
#define INCLUDED_SRC_BUILDTOOL_EXECUTION_API_REMOTE_CONFIG_HPP
#include <filesystem>
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "src/buildtool/common/remote/remote_common.hpp"
#include "src/utils/cpp/expected.hpp"
struct RemoteExecutionConfig final {
class Builder;
// Server address of remote execution.
std::optional<ServerAddress> const remote_address = {};
// Server dispatch data
std::vector<DispatchEndpoint> const dispatch = {};
// Server address of cache endpoint for rebuild.
std::optional<ServerAddress> const cache_address = {};
// Platform properties for execution.
ExecutionProperties const platform_properties = {};
};
class RemoteExecutionConfig::Builder final {
public:
// Set remote execution and cache address. If it fails to parse during
// config build, will reset the fields.
auto SetRemoteAddress(std::optional<std::string> address) noexcept
-> Builder& {
remote_address_raw_ = std::move(address);
return *this;
}
// Set remote-execution dispatch property list filename.
auto SetRemoteExecutionDispatch(
std::optional<std::filesystem::path> filename) noexcept -> Builder& {
dispatch_file_ = std::move(filename);
return *this;
}
// Set specific cache address. If it fails to parse during config build,
// will reset the field.
auto SetCacheAddress(std::optional<std::string> address) noexcept
-> Builder& {
cache_address_raw_ = std::move(address);
return *this;
}
// Set platform properties given as "key:val" strings.
auto SetPlatformProperties(std::vector<std::string> properties) noexcept
-> Builder& {
platform_properties_raw_ = std::move(properties);
return *this;
}
/// \brief Parse the set data to finalize creation of RemoteExecutionConfig.
/// \return RemoteExecutionConfig on success, an error string on failure.
[[nodiscard]] auto Build() const noexcept
-> expected<RemoteExecutionConfig, std::string>;
private:
// Server address of remote execution; needs parsing.
std::optional<std::string> remote_address_raw_{};
// Server dispatch data file; needs parsing.
std::optional<std::filesystem::path> dispatch_file_{};
// Server address of cache endpoint for rebuild; needs parsing.
std::optional<std::string> cache_address_raw_{};
// Platform properties for execution; needs parsing.
std::vector<std::string> platform_properties_raw_{};
};
#endif // INCLUDED_SRC_BUILDTOOL_EXECUTION_API_REMOTE_CONFIG_HPP
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