Age | Commit message (Collapse) | Author |
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! => not; && => and, || => or
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To avoid lock contention, our task system queues tasks in several
queues. In order to know when there is no more work to be done, a
global counter keeps track of the total work. Here, it is important
that this counter be incremented before a value is added to the
queue, for otherwise some other thread could pick it up and decrement
the total work load, hence getting us in a state where the counter
underestimates the total amount of work to be done. Fix the order
of those operations.
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Main culprits:
- std::size_t, std::nullptr_t, and NULL require <cstddef>
- std::move and std::forward require <utility>
- unordered maps and sets require respective includes
- std::for_each and std::all_of require <algorithm>
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... with two minor code base changes compared to previous
use of gsl-lite:
- dag.hpp: ActionNode::Ptr and ArtifactNode::Ptr are not
wrapped in gsl::not_null<> anymore, due to lack of support
for wrapping std::unique_ptr<>. More specifically, the
move constructor is missing, rendering it impossible to
use std::vector<>::emplace_back().
- utils/cpp/gsl.hpp: New header file added to implement the
macros ExpectsAudit() and EnsureAudit(), asserts running
only in debug builds, which were available in gsl-lite but
are missing in MS GSL.
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Signed-off-by: Goetz Brasche <goetz.brasche@huawei.com>
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... conceptually, it was possible that a previous task
decrements the `num_threads_running_` counter before it is
incremented by the next task. Therefore, we have to unify
the queue and thread status in a single counter
(`total_workload_`) and ensure that woken threads increment
it before decrementing it for popping a queue.
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This is the initial version of our tool that is able to
build itself. In can be bootstrapped by
./bin/bootstrap.py
Co-authored-by: Oliver Reiche <oliver.reiche@huawei.com>
Co-authored-by: Victor Moreno <victor.moreno1@huawei.com>
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